Managing Timers
Timers are the building blocks of your show. Each timer represents a segment — a speaker slot, a break, a panel discussion — with its own duration, display settings, and trigger rules. You manage them in the timer list of the Controller.
Creating a timer
In the Controller, click Add Timer at the bottom of the timer list (Add your first timer in an empty room) or press N. The new timer starts with default settings — 5 minutes, wrap-up at 1:00, danger at 0:10 — which you can then customize.
Timer fields explained
Title & Speaker
The timer title and speaker name are shown on the output views. Use them to identify each segment at a glance — for example, "Keynote" with speaker "Jane Smith".
Duration
The planned length of the segment, at least 1 second. Type minutes and seconds (MM:SS) or include hours (H:MM:SS).
Wrap-up time
When the remaining time reaches this threshold, the timer enters the warning phase and turns yellow to signal the speaker to start wrapping up.
Danger time
When the remaining time reaches this threshold, the timer enters the danger phase and turns red to show the speaker is running out of time.
Label color
Assign a color to organize your timers. It appears as a stripe on the timer card in the Controller and as a color dot in the Viewer's sidebar and in the Agenda view.
Notes
Private notes for a timer. They are visible only in the Edit Timer dialog and never shown on output views. Use them for production cues, AV instructions, or reminders.
Flash on phase
When ticked (the default), the Viewer, Fullscreen and Moderator views flash for 3 seconds whenever the timer enters the warning, danger, or overtime phase. Untick it per timer if you prefer color-only phase indicators.
Sound on phase
Off by default. When ticked, choose a preset — Beep (default), Chime, Bell, Pulse or Escalate — that plays through the device speaker at each phase change (wrap-up, danger, and overtime). Set it per timer to use different sounds for different segments.
Editing timers
Double-click any timer card (or click its pencil icon) to open the Edit Timer dialog, then apply your changes with Save. In a cloud room, the dialog closes after the server confirms the save. While Saving… is shown, keep the page open. If you are offline, wait for the connection to return and saving to finish. If saving fails, the dialog keeps your changes and shows an error so you can try Save again.
Save only changes the fields you edited. If the same timer is changed elsewhere while your dialog is open (by another operator, or by you on another device), fields you have not touched update to the new values and the dialog tells you which ones. If a field you also edited was changed, the dialog warns you; saving keeps your version of that field. Saving without any edit writes nothing. If the timer is deleted while you edit it, the dialog stays open with a notice and cannot be saved. Reordering and editing at the same time by two operators no longer overwrites the other person's changes, and a deleted timer does not come back.
Each card also has a play button: it (re)starts that timer from the beginning — also when the timer is paused. To resume a paused timer, use the main Play button or Space. While a timer runs, its card shows a pause button instead.
Duplicating timers
In the Edit Timer dialog, click Duplicate: StageTick saves your changes and adds a copy directly below the original, with the same settings and "(copy)" after the title. To duplicate several timers at once, select them and use Duplicate in the bulk toolbar. Copies count toward your plan's timer limit (Free: 6 per room). At the limit, Duplicate is disabled and its tooltip shows the limit; in a multi-selection, Duplicate works only if all copies fit.
Deleting timers
There are three ways to delete timers, each with a confirmation:
- In the Edit Timer dialog, click Delete and then Confirm?.
- Select timers and click Delete in the bulk toolbar, then click again to confirm.
- Select timers and press Delete twice within 3 seconds.
Deleting the running timer does not stop the clock; the output views then show "No timer selected". Stop the clock before deleting the running timer.
Reordering timers
Drag timers by their handle in the Controller to change the order, or move selected timers with Move up and Move down in the bulk toolbar. The order determines the sequence for auto-advance: when a timer ends, the next timer in the list starts automatically if it is set to After previous ends.
Selecting several timers & bulk actions
Click the checkbox icon in the timer list header (Toggle select mode) to turn on select mode; then every click on a card selects or deselects it. Without select mode, Ctrl/Cmd+click adds a single timer to the selection and Ctrl/Cmd+A selects all timers. Click a timer, then Shift-click another to select every timer in between, in and outside select mode.
As soon as timers are selected, a bulk action toolbar appears at the top of the timer list:
- Move up / Move down — reorder the selected timers as a group
- Appearance — set the display mode for all selected timers (Countdown, Count Up, Time of Day, etc.); T-minus is offered only when every selected timer already has a target time
- Link timers / Unlink timers — set or remove "After previous ends" so the selected timers advance in sequence
- Duplicate — create copies of all selected timers, if all copies fit within your plan's timer limit
- Delete — remove all selected timers; click again to confirm
- Clear selection — deselect all timers
Press Escape to leave select mode or clear the selection.
Timer phases
As a timer counts down, it goes through four phases:
- Normal — the default state, in a neutral color.
- Warning — the remaining time has reached the wrap-up threshold. The display turns yellow.
- Danger — the remaining time has reached the danger threshold. The display turns red.
- Overtime — the timer has passed zero and keeps running with negative time in red. With Flash on phase, the screens flash once as overtime starts.
Timer limits per plan
| Plan | Timers per room |
|---|---|
| Free | 6 timers |
| Pro and Single Event | Unlimited |
| Enterprise | Unlimited |